Cyber Literacy 2 is a project-driven curriculum that expands a student’s understanding of cyberspace through two primary topics: systems engineering and liberal arts. The Cyber Literacy 2 course builds upon fundamental cyber skills developed in Cyber Literacy and challenges students to go deeper into the world of cyberspace. Students will utilize a microcontroller to construct complex systems that bring together a variety of components on each build and also will realize the significant real world connections as they discuss the liberal arts/ humanities crossovers that exist with today’s technologies. Many aspects of science, engineering, technology, and mathematics are discussed throughout each of the projects. Similarly, students are challenged to create flow-charts with each build as well as tossing out the wiring diagram in favor of reading schematics.
Cyber Literacy 2 Units
Systems Engineering uses the Parallax Boe-Bot microcontroller as the platform for students to build a variety of multi-component projects, such as: a binary counter; a 4-pushbutton, hackable vault; an infrared remote-controlled Boe-Bot; a planetoid rover; and a minesweeper. Flow charts are used throughout to discuss data flow and even to touch upon pseudo-code, a programming design method of describing a simplified program, before writing the code.
Liberal Arts will present discussions that dive deep into many critical aspects of our students’ futures, such as: the 4th Amendment of the US Constitution, where students make connections to privacy, security, and technology; search warrants, digital media, and the requirements to obtain a search warrant; and, they will touch on cyber bullying and real world examples of the implications of cyber bullying. Students will participate in debates on national security and will complete a literary analysis of a fictional novel. Cyber Literacy II gives teachers the opportunity to collaborate with their school partners as they introduce relevant content that will support ELA instruction.